Modern Magic Weapons and Armour use runes

Ancient weapons are artifacts and their magic cannot be transferred. Ancient Runes can be transferred between non artifact weapons.

Should they be relics or artifacts? In name or gameplay?

Ancient staffs, rods and lost powerful spells.

Ancient Weapon Variants Goddess’s Chosen ??? Sacred Weapons Tempered Weapons

??? - weapons made from corpses of other immortal races

Mythic Weapons Inheritors weapons Godslaying Weapons Elemental Opposition Weapons

Mythic Weapons

  • Item Bonus +5

Ancient Era Magic Weapons (Relic/Artifact Weapons)

  • Item Bonus +3 to +5

Modern Era Magic Weapons (Runic Weapons)

  • Item Bonus +1 to +3

Ancient Era Magic Weapons

Blood Weapons () : < > Activate: Required for the weapon to gain its magical effects. Applies persistent bleed damage to the wielder.

Common effects: Wounding (Like Rune) Vampiric Touch (On successful strikes) < > Blood Quicken: Take damage to gain quicken condition for one minute < > Blood Defend: Take damage to gain defensive bonuses < > Blood swathe: Take damage to increase damage of strikes with the weapon for the current round

Bone Weapons () : Inherit bane against creatures the bone is made from. Beast (Hydra, Basilisk, Manticore, Unicorn, etc..) Dragon (Red, Gold, etc..) Elemental (Fire, Water, Earth, Air) Giants (Trolls, Hill, Stone, Cloud, etc…) Fey Ancients Mortals Orderly Celestials (Angel, Archon, Aeon, Devil) Chaotic Celestials (Demon, Protean, Daemon, Azata)

----- Original Outsiders (G, N, E) ----- Celestial (Archon, Angel, Azata) Monitor (Aeon, Psychopomp, Protean) Fiend (Devil, Daemon, Demon) ----- Alternate Outsiders (Order/Chaos) ----- Order (Angel, Archon, Aeon, Devil) Chaos (Demon, Protean, Daemon, Azata)

Flesh Weapons () Meld with the wielder. Currently not sure if it can take any form, or a handful or just one.

Soul Weapons () Intelligent. Magic is fueled by binding either a celestial or the soul of a creature to the weapon.

Blood Weapons (): Weapons which magic uses the wielders own blood to fuel its power. [Seraph of the End: Vampire Weapons, Kill La Kill (“Armour”)]

Bone Weapons (): Weapons made from various creatures’ bones. Empowered against the very creatures they are created from. [Monster Hunter, Three Houses]

Flesh Weapons (): Weapons that can meld with the wielders own flesh. [Adventure Time (Grass Blade), Tokyo Ghoul]

Soul Weapons (): Intelligent weapons containing the trapped souls of ancient creatures and people.

Bane Creature Types: Aberration, Animal, Beast, Celestial (Archon, Angel, Azata), Construct, Dragon, Elemental, Fey, Fiend (Devil, Daemon, Demon), Giant, Humanoid, Monitor (Aeon, Psychopomp, Protean), Ooze, Plant, Undead

Sacred Weapons: Seven “weapons” created by the Saints and blessed by the goddesses in order to unite the continent.

Tempered Weapons: