Party for demonstrating common combinations in the setting as well as either as an example of something to follow if desired for easier characters or something to break in making a character that doesn’t fit the norm.
Changed Heritages
Elfbane Hobgoblin Resist Elf Magic Reaction - Instead of giving a +2 circumstance bonus against arcane spells it does so against divine spells
Smokeworker Hobgoblin (Builder Caste) Warmarch Hobgoblin (Soldier Cast) Warrenbred Hobgoblin (Harvester Caste(Miner))
Culture
Naxian Empire
Soldier Caste - Gain “Hobgoblin Weapon Familiarity” feat and if you meet the prerequisites the “Formation Training” feat Common Backgrounds (Guard, Outrider, Sailor, Scout, Warrior)
Builder Caste - Gain “Specialty Crafting” feat and trained in crafting Common Backgrounds (Artisan, Cook, Laborer)
Harvester Caste - Common Backgrounds (Farmhand, Herbalist, Miner, Scout)
As a background Choose two ability boosts. One must be Strength or Constitution or Wisdom, and one is a free ability boost.
You’re trained in the Athletics, Nature, or Survival Skill, and the Farming Lore, skill. You gain the Assurance skill feat with Athletics.
Culture should be specific background
Regional Backgrounds General + Template []
Soldier Caste Choose two ability boosts. One must be Strength or Constitution, and one is a free ability boost.
You’re trained in the Athletics Skill, and the Warfare Lore skill. You gain “Hobgoblin Weapon Familiarity” feat and if you meet the prerequisites, besides level, the “Formation Training” feat.
Builder Caste Choose two ability boosts. One must be Strength, Constitution or Intelligence, and one is a free ability boost.
You’re trained in the Crafting Skill, and a Lore skill related to what you worked on (such as Weapon Lore or Building/Architecture Lore). You gain “Specialty Crafting” feat.
Harvester Caste