Beastkin Ancestry -
Hit Points: 8 Size: Medium Speed: 25 feet Ability Boosts: Free Free Ability Flaw: Free Languages: Common, Beastial
Agile Hit Points: 6 Size: Medium/Small Speed: 30 feet Ability Boosts: Dexterity Senses: Darkvision
Tough Hit Points: 10 Size: Medium/large Speed: 20 feet Ability Boosts: Constitution Senses: Light-vision Toughness Feat
Savage Hit Points: 8 Size: Medium Speed: 25 feet Ability Boosts: Strength Senses: Light-vision, Scent(imprecise, 30ft)
Want at least 2 primary for core Ancestries
Dwarf -> Alliance, Underworld Elf -> Kingdom, Tribes
- Arcane Elf
- Occult Elf
- Divine Elf
- Primal Elf (Arctic Elf, Woodland Elf, Desert Elf, Wild Magic)
Gnome -> Alliance, Islanders Goblin -> Empire, Tribes Halfing -> Alliance, Empire Human
Catfolk -> Egypt Hobgoblin Kobold -> Lizard Empire Leshy -> Scattered Lizardfolk -> Lizard Empire Orc -> Horde Ratfolk -> Egypt Shoony -> Egypt Tengu -> Egypt Azarketi (Gillman) -> Atlantis Fetchling -> Underworld Fleshwarp Kitsune -> ??? Sprite -> ??? Strix -> ???
Versatile Heritages Outsider (Not sure if they will be kept as no alignment planes)
- Aphorite
- Ganzi
- Tiefling
- Duskwalker
- Aasimar
Geniekin (Elemental)
- Ifrit
- Oread
- Suli
- Sylph
- Undine
Beastkin -> Egypt Changeling Dhampir
National Scion - Pick a second cultural heritage
{Ancestry} | {Blood Heritage} | Mortal Ambition | {Culture Heritage} | {Background} {Ancestry} | {Inheritor Heritage} | {Culture Heritage} | {Background} Versatile Heritage + Immortal Legacy Inheritor Heritage
Humans maybe result of experiment to make generic race that could blend in with other ancestors Make humans the race connected to magic traditions? Make elves the race connected
Ancestries: human, dwarf, elf, gnome, goblin, halfling, leshy, and orc Heritages: changeling and nephilim
Ancestries: catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu Heritages: dhampir, duskwalker, and an all-new heritage
Age of Strife
Humans: South Western Astoria, Some scatterings on other continents Dwarfs: Eastern Mountains of Astoria in Three Nation Alliance Territory Elves:
- Divine:
- Primal:
- Arcane:
- Occult: Gnomes: Not present yet Goblins: South Astoria Halfings: East Astoria Leshies: ??? Orcs: ??? - East of Astoria Changelings: Scattered around world Nephilims: Scattered around world Catfolk: ??? Gnolls: ??? Hobgoblins: ??? Kobolds: Central Astoria Lizardfolk: ??? - South of Astoria Ratfolk: ??? Tengu: ??? Dhampir: Duskwalker: ??? New Heritage: ???
Three Nations
Humans: All over the world Dwarfs: Alliance Elves:
- Divine:
- Primal:
- Arcane:
- Occult: